Today was the first day of the fifth season on the european Starcraft II ladder. While a lot of people are hyped by the beginning of a new season, hoping to get a promotion or fearing a demotion, it wasn’t very exciting for me. I finished 23rd in my division last season and wasn’t really close to a promotion or a demotion from the platinum league. I proceded to click, without any particular pressure, the infamous “Find Game” button.
Game 1:
My placement game was against a Terran player named Qwan, on one of the new maps available on the ladder, Arid Plateau. I opened 15 hatch 14 pool, as I would normally do against any terran opponent. I quickly made two queens, two sets of zerglings and proceded to scout his front, hoping to find some valuable scouting informations. Reactored-factory. Hellions it is then, I started producing some lings and carried on droning.

The hellion harass was easily held off, I lost a few drones, but overall I think the engagement was beneficial for me. I started my Lair tech and took 3 additional geysers to prepare for a standard ling/bling/muta composition. I scouted another hellion harass incoming, whith a little bit more hellions then the first time. I tried to hold my ramp but he managed to get in before I could reinforce. He roasted a few more drones, but my zerglings reinforcement and my queens managed to put an end to his harass attempt right before I could start my muta production. I also took a third in the process.
Knowing he wouldn’t have a huge army defending his natural, I sent the remaining lings
that I had to do some damages to his economy, which was a great move since it allowed me to scout his composition. Four thors and a few hellions, mech it was. I stopped my mutalisk production (I had about 10 at that point), switched to roaches and took a fourth base. I also took down the rocks near his third, which was empty. I was ahead. I mass produced roaches until he tried to push me with 7-8 thors and some hellions, I crushed him and he proceeded to GG.
I was placed in platinum again, which didn’t surprise my all that much.
Replay: http://drop.sc/77702?pass=fb473916-f48c-45d6-87e4-ffaa34e6f493
Game 2:

My second game of the day was against Minimi, a Protoss player on Metalopolis. There’s not much to say about this game, it was a pretty standard ZvP for me. I scouted him in the close-air position, and noticed he was forge fast expanding. I took a quick third at 19 supplies, droned up as much as I could without being disturbed. I constructed a roach warren, teched to lair and dropped two evolution chambers. I then scouted him around the 8 minute mark and saw 6 gates and a twilight council. Probably blink-stalkers.
I massed roaches, and realized I didn’t check if he was taking a third or not. I sent a roach to scout it, saw a saturated expansion. I had to push and do some damages, now. My timing couldn’t have been more perfect: his robotic bay had just finished, colossae were on the way. I quickly took his robotic facility (which was in his natural) down and just kept on rallying roaches into his stalker army, eventually out-numbering him. He tried to hold on for a while, but I took his natural and killed all the probes at his third, he GG’d out.
Replay: http://drop.sc/77703?pass=e2a78dfd-1c6e-41b3-9020-1d9b207161a9
Game 3:
My third game of the day was against XtinZ, a terran player on Shattered Temple. I opened up with a hatch on 15, and dropped my pool on 16 supplies. I scouted his base and noticed he didn’t wall off, which to me mean only one possibility: he was commited to pushing me early. I immediatly started to produce lings, skipping the queens, and dropped
a spine crawler in my natural. He tried to build a bunker near my ramp, but I quickly took his SCV out. His marines manaded to take my lings out with the help of some stutter-step micro and marched right into my main. My queens popped out and I had time to produce a few more lings, and I managed to take out his force with the help of a few drones that I had to pull.
I then tried to pressure his front with a few lings that I had overproduced, but his marine count was quite substantial and I quickly retreated to my base and built a second spine crawler. I sent a few lings to scout his front, and noticed he was taking the rocks near the gold out and already took his natural. I had to react, and fast.
I started taking the rocks blocking acces to my third out and teched to lair, started massing lings in order to take out his gold with the help of a few banelings. I managed to kill some SCVs but his marine/marauder/hellion composition was too much for my forces, I started to take out the rocks blocking acces to my gold out in order to take a fourth, scouted his “natural third” and saw nothing. I teched to mutas and tried to pressure him with my mutas. But he had enough turrets to take them on, and some poor decisions on my side made my muta count go down.
He finally took me out with a marine/hellion/tank push that was too strong for me to take
on. After his initial pressure and the threat from his hellions, he managed to stay ahead in workers and in bases the whole duration of the game. Some poor decisions from me and his overal good defense made this a difficult game for me. He really took me by surprise and played with me the whole game, always being one step ahead of me.
Replay: http://drop.sc/77704?pass=626eafa2-bc34-4e70-8453-d3bc545d9383
Conclusions
I finished my session with a record of 2-1, which is not bad at all. I don’t feek like I wasted any game, even if I made some really bad decisions in my last game, it was more a result of his unusual than a “bad game” from me.
Please feel free to comment and give me some feedback. Stay tuned for more Starcraft II action.